
" THERE IS NO PLACE I'D RATHER BE THAN THE FORESTS OF "
THE BLISS

The woodland realm of Orterra known as The Bliss is ruled by two embodiments
A core essence...
Knowledge
...and its counterbalance.
Ignorance



The Bliss is home to the remains of one of Orterra’s largest known giants. Its bones are now considered a sacred place, but most visitors know better than to explore too deep into the skeleton’s hollows for fear of what lives within.

Trunkton was once a thriving market town, but now it is nothing more than a crater in the shape of a very large footprint.

The ancient castle of Cambium is the designated residence of the embodiment of knowledge, making it one of The Bliss' two major strongholds.

The school in Endwood known as The Stump is all that remains of a tree that was so immensely tall that its branches were said to touch the moon itself.

The dizzying tower of Ravenroot is home to one of The Bliss' regents; the embodiment of ignorance.

Most of The Bliss’ farming population lives in Cedar’s Keep due to its proximity to the region’s useable farmland.

Founded in the 2nd Chapter of Orterra’s history, Greensmill is the oldest settlement in The Bliss.

In the original tongue of the first Orterran’s, this giant willow tree was called Renetra Muldus.

The hill on which all of Oaktown is built is called Felinarmous’ Vantage. It is named for the Ten Above’s god of the forests.

In centuries gone by, severe flooding from The Divide resulted in the construction of homes mounted high above the forest floor on the side of the enormous trees. The water eventually receded, but the village in the trees remained.

Due to its close position to the borders of The Divide and The Border Ring, Wicker Borough is The Bliss’ main import route for fish and sea-beasts.